if (getskilllv("BS_DAGGER") == 3) {
bonus bBaseAtk,10;
}
if (getskilllv("BS_SWORD") == 3) {
bonus bBaseAtk,10;
}
if (getskilllv("BS_TWOHANDSWORD") == 3) {
bonus bBaseAtk,10;
}
if (getskilllv("BS_KNUCKLE") == 3) {
bonus bBaseAtk,10;
}
if (getskilllv("BS_SPEAR") == 3) {
bonus bBaseAtk,10;
}
if (getskilllv("BS_AXE") == 3) {
bonus bBaseAtk,10;
}
if (getskilllv("BS_MACE") == 3) {
bonus bBaseAtk,10;
}
bonus bVit,2;