bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player_Human,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player_Human,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player_Human,1; bonus2 bAddEff2,Eff_Bleeding,10;