bonus bDex,3;
bonus bDef,5;
if(isequipped(911018,911019,911020,911021) || isequipped(911022,911019,911020,911021) ) {
autobonus "{ bonus2 bAddRace,RC_Player_Human,30; }",100,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";
bonus2 bSubRace,RC_Player_Human,10;
bonus bLongAtkDef,10;
}